Reviewed · HISTORICAL TOURS
Comic Book Tour in Brussels
Brussels turns its comic art into part of the city itself. On this Spanish-language walking tour, you follow murals, statues, shops, and comic landmarks from Boulevard Anspach to the Smurfs Passage near Brussels Central Station. The focus is not only Tintin, but also the wider Belgian tradition that made the country a major force in Franco-Belgian comics.
I like the way the route links drawings to real streets, especially the house that inspired Hergé’s setting for Tintin and the first comic mural created in Brussels. I also like the price: at $7, this is an unusually low-cost way to add context to sights you could otherwise walk past without noticing.
The main consideration is language. The guide speaks Spanish, so this is a strong fit for Spanish speakers, but not for anyone looking for an English-language tour. The group can reach 25 people, and the tour lasts about two and a half hours, so expect a steady walk rather than a short photo stop.
Key points to know before you book

- Spanish guide and comic-focused storytelling: The tour explains Belgian comics for beginners while still covering styles, authors, and schools that will interest serious fans.
- A street-art route through central Brussels: You’ll see murals dedicated to Broussaille, Yoko Tsuno, Ric Hochet, Victor Sackville, Thorgal, and other characters.
- Tintin landmarks beyond the usual souvenir shop: The route connects a mural, the house that inspired a Tintin setting, the Unicorn story, and Hergé’s theatrical links.
- A close look at the clear line: You’ll learn why the clean, precise style associated with French-Belgian comics matters.
- A memorable Smurfs finish: The tour ends beneath the Smurfs Passage mural, near Brussels Central Station and comic-related museums.
- Very good value for a short city activity: The listed price is $7, with free cancellation up to 24 hours before the start time.
Why Brussels works so well as a comic-book tour
Belgian comics are not confined to a museum shelf. In central Brussels, characters appear on building walls, in shop windows, on statues, and in passages used by people going about their day. This tour helps you read those images instead of treating them as random street decoration.
The guide begins with the wider question of why Belgian comics matter internationally. You’ll hear about the schools and authors that helped give Belgian comics their reputation, then connect those ideas to the figures painted around the city.
That approach suits two kinds of people. If you know little about comics, you get a clear introduction without needing to arrive with background knowledge. If you already know Tintin, the Smurfs, or the wider Franco-Belgian tradition, you’ll get more detail about artistic style, relationships between creators, and the different comic schools.
The route is also useful for anyone who has limited time in Brussels. It begins at Boulevard Anspach and ends near Brussels Central Station, making it easy to fit before or after other central-city plans. You should still allow the full two hours and 30 minutes, since several stops include explanation rather than a quick look.
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Starting at Boulevard Anspach and the Brüssel gallery

The meeting point is at Boulevard Anspach 102, at the entrance of the Brüssel gallery and shop. The first stop lasts about 10 minutes and introduces the importance of the gallery name and the origins of comics.
This is a sensible opening. Instead of sending you straight to the most famous character, the guide sets up the local comic tradition first. That matters because Belgian comics are not just a collection of familiar mascots. They developed through different artists, publishers, visual approaches, and audiences.
You’ll also get your bearings in central Brussels. The meeting point is near public transportation, and the group size is capped at 25 people. That is small enough for the guide to keep a walking group together, though a maximum-sized group will feel less personal than the very small group described in one review.
Reading the Broussaille murals and the clear line

The next section lasts about 30 minutes and is one of the most substantial parts of the walk. You’ll see several comic murals, including the first one created in Brussels, and learn how the characters and artists connect.
The examples include Victor Sackville, Ric Hochet, Kinky & Cosy, and Thorgal. This range is useful because it shows that Belgian comic art is not one single look. The guide gives special attention to the clear line, a style often linked with precise outlines, clean shapes, and an uncluttered visual structure.
You do not need to know the technical vocabulary in advance. The value comes from seeing the style on actual walls while the guide explains what to notice. A mural is easier to understand when someone points out how the figures are drawn, how the scene is organized, and how it relates to other Franco-Belgian work.
This is also where the tour moves beyond Tintin. That makes the experience stronger for anyone who wants a fuller picture of the national comic tradition rather than a single-character pilgrimage.
Rue Terre-Neuve, Yoko Tsuno, and Tintin’s Brussels connection

After more murals, the route reaches Rue Terre-Neuve. One of the featured works is dedicated to Yoko Tsuno, an important stop for showing the range of characters represented in Brussels.
The route then brings you to the house that inspired Hergé when he placed Tintin in a particular Brussels setting. The nearby market is linked to the story in which Tintin finds the famous Unicorn. This is the kind of detail that gives the city a stronger role in the comics.
It is worth keeping the wording in mind: this is the house that inspired the setting, not a promise that you are entering a preserved Tintin residence. You’ll be viewing the exterior connection and hearing the story around it.
For Tintin fans, this may be more satisfying than another shop visit. You are seeing how an ordinary Brussels location fed into Hergé’s imagination. For newcomers, it offers a simple lesson in how comic worlds often begin with real places.
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Manneken Pis reimagined through comic art

The route continues past more designs before reaching the graphic version of Manneken Pis. This large mural honors Brussels’ famous little boy and sits beside his wardrobe.
The stop lasts about 10 minutes and links the city’s traditional symbol with comic culture. The guide also discusses Manneken Pis’s appearances in Franco-Belgian comics, including references connected with XIII, The Young Albert, and Olivier Rameau.
This is a good example of the tour’s wider purpose. It is not only showing murals that happen to be in the city. It is explaining how Brussels’ own symbols enter the comic universe, and how comic artists borrow from the streets around them.
The stop also adds variety. After several character murals, you get a local landmark transformed into a comic image. That keeps the route from feeling like a long sequence of shop windows and repeated photo opportunities.
Tintin, The Tornasol Affair, and the Blue Lotus shop

The Tintin section begins with a mural featuring the reporter. The guide connects it to The Tornasol Affair, and this stop lasts about five minutes.
You then see the entrance to the Tintin boutique, decorated in the style of The Blue Lotus. The shop offers items linked to Tintin, but the tour does not require you to buy anything. Treat it as a visual stop and a chance to browse if you want souvenirs.
The distinction between the mural and the boutique is useful. The mural shows how Tintin functions as public art in Brussels. The store shows how the character continues as a commercial brand. Both belong to the modern Tintin experience, but they serve different purposes.
If you want to purchase Belgian comics in your own language, the tour also points out comic shops along the central route. That practical detail is helpful for readers who want books rather than figurines or clothing.
The Royal Galleries and Tintin on stage

At the Galeries Royales Saint-Hubert, the guide shifts from drawings to theatre. Hergé did not live only through comic books, and Tintin’s characters also appeared in theatrical settings connected with these galleries.
The stop is brief, around five minutes, but it adds an unexpected angle. Most people associate Tintin with albums, animation, and merchandise. Theatre shows how the characters moved into other forms of entertainment and how the city’s grand interiors became part of that story.
The galleries themselves are a natural place for a short stop because they connect shopping, architecture, and cultural history in one central location. Still, the tour’s purpose here is the comic connection, not a full architectural visit. If you want extensive time inside the galleries, plan to return after the walk.
Meeting the Smurfs near the city center

The next major character shift is from Tintin to the Smurfs. After discussing the Moof museum, you’ll see a large Smurf statue and talk about the character, the creator, and the nearby boutique.
The tour does not present the Smurfs as a minor side note. They are part of the reason Belgian comics have such wide international reach. The statue gives you a clear photo stop, while the discussion places the blue characters within the country’s wider comic culture.
The nearby Moof museum is mentioned as an important part of the comic scene, but the walking tour does not say that museum admission is included. If you want to visit museums of original figurines and comics, the final area is convenient for continuing on your own.
This section works well for families and casual fans because the Smurfs are instantly recognizable. It also gives more experienced comic readers another creator and character tradition to compare with Hergé’s work.
Finishing beneath the Smurfs Passage mural
The final point is the Smurfs Passage, a mural-covered passage dedicated to the blue characters. The route ends near Brussels Central Station, close to museums connected with original figurines and comics.
The guide uses the mural to discuss Brussels life and customs represented by the Smurfs. You’ll also be invited to look for details and secrets within the artwork. That makes the ending more active than simply arriving at a final statue.
This is a practical finish. You can reach public transportation, continue toward central museums, or walk on to other sights. Because the tour ends near Brussels Central Station rather than returning to Boulevard Anspach, remember that it is a point-to-point walk.
What the $7 price really gives you
At $7, the tour offers strong value if you want interpretation rather than admission to a paid attraction. Every listed stop is free to enter, and the cost pays for the Spanish-speaking guide who connects the murals and landmarks into one story.
The price is especially attractive for first-time visitors who may otherwise pass these murals without knowing their characters or importance. It is also a low-risk choice for comic fans who want a focused introduction before deciding which shops or museums deserve more time.
The trade-off is that the tour is built around outdoor viewing and storytelling. It is not a museum visit, a shopping tour, or a long stop inside the Tintin boutique. If you want original artwork, extensive displays, or time to browse, you’ll need to add those separately.
The tour has a 4.9 rating from 14 reviews, with 100 percent recommending it. One especially useful detail is that a Spanish-speaking woman guide was described as energetic and good at bringing the comic world to life through stories. The group in that case had only three people, allowing plenty of questions. A larger group may not offer the same level of personal attention, so keep the maximum of 25 in mind.
Timing, language, and who will enjoy it
The start time is 3:00 pm, and the duration is about two hours and 30 minutes. That makes it a useful afternoon activity, especially if you want to spend the morning at another Brussels sight.
The guide speaks Spanish. This is the single most important booking point. Spanish speakers get the full value of the explanations, jokes, names, and connections. If you do not understand Spanish, this is not the right tour for you.
The tour is designed for both beginners and people familiar with comics. You do not need to identify every character before you arrive. At the same time, the mix of clear line theory, comic schools, authors, theatre, local shops, and lesser-known characters gives experienced fans material beyond the standard Tintin highlights.
Most people can participate, and service animals are allowed. Confirmation is provided at booking, and mobile tickets make the entry process simple. Free cancellation is available until 24 hours before the 3:00 pm start time. Within 24 hours, the payment is not refunded.
Should you book this Brussels comic walk?
Book it if you speak Spanish, like street art, or want to understand why Belgian comics matter beyond Tintin and the Smurfs. The route offers a lot for $7, especially because it combines public murals with real places tied to comic stories.
I would also recommend it to families, casual fans, and visitors who want a different way to see central Brussels. The stops are short enough to keep the route moving, while the longer mural section gives the guide room to explain the art.
Skip it if you need an English-language tour, dislike walking between outdoor stops, or want extended museum time. For everyone else, this is an affordable and focused introduction to Brussels as a city where comic art belongs on the street, not just on the bookshelf.
FAQ
What language is the Comic Book Tour in Brussels?
The tour is conducted in Spanish by a Spanish-speaking guide.
How long does the tour last?
The tour lasts approximately two hours and 30 minutes.
Where does the tour begin?
It begins at Boulevard Anspach 102, 1000 Bruxelles, at the entrance of the Brüssel gallery and shop.
Where does the tour end?
It ends at the Smurfs Passage on Infante Isabellastraat, near Brussels Central Station and museums connected with original figurines and comics.
What comic characters and murals are included?
The route includes murals and stops connected with Broussaille, Victor Sackville, Ric Hochet, Kinky & Cosy, Thorgal, Yoko Tsuno, Tintin, Manneken Pis, XIII, The Young Albert, Olivier Rameau, and the Smurfs.
Can I cancel for a full refund?
Yes. You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours before the start are not refunded or accepted.
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